Orient And Origin To Selected

by Orange Turbine in Addons


Why does my mesh jump after I undo?

Blender doesn't expect you to be able to manipulate the object origin while in Edit Mode, so it moves the mesh back to where it was relative to the object origin without moving the object itself back as well. You'll need to hit undo once in Edit Mode and once in Object Mode after Origin to Selected in order to get back to where you were. 

Sales 300+
Customer Ratings 3
Average Rating
Dev Fund Contributor
Published almost 2 years ago
Blender Version 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0
Extension Type Add-on
License GPL
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