Optimized Rocks For Desert, Grass And Snow Environments

by Anton Tenitsky in Models

Create huge customizable rocky environments in a few clicks or re-use the demo scene to start with.

Please, check the youtube 3-minute demo to see how to use the materials.

You can swap base textures, decrease and increase the amount of sand, moss, snow in realtime on all of them. 

Boulders are textured with UDIM tiles that allow for one shader to control all rocks (17 rocks here) 

Simple grass and ground textures are included.

I've built this package for my own concept 3d needs to build quick impressive environments on a fly. In my plan, it is to change the hue of sand ever so slightly to make Martian desert and introduce some sci-fi elements there.

Inspired by my own reference photo pack shot in New Zealand - https://www.fotoref.com/products/dry-field-rocks?_pos=7&_sid=365188d1b&_ss=r

Any feedback will be welcome to upgrade the package in the future.

It is only for Blender 2.83 and above.