Olive tree in a basket.

by wazzabi in Models

3d model olive tree in a  basket.
created Blender Version 2.79 (used shader Principled BSDF)
Blender scene - cycles render (render preview images). Unit presets - metric.
Geometry: Polygonal Quads/Tris
subdivision level - Vertices:139529, Polygons:128829

Objects UV mapping (mixed).

_ objects 3d scene _
1. name:(basket), number of seats:(1), material (1), map:(diffuse, bump, normal-map) tiling-5
2. name:(leaf), number of seats:(1), material 2-side (1), map:(diffuse, normal-map)
3. name:(pot), number of seats:(1), material (1), map:(diffuse, normal-map)
4. name:(branch), number of seats:(1), material (1), map:(diffuse, normal-map)

_ textures _
325x631 - number of seats:(4)
1024x1024 - number of seats:(2)
2048x2048 - number of seats:(5)

_ All formats _
*FBX, *OBJ formats has a very basic material these models may have a different result then advertising images.
Materials will need to be recreated and textures reapplied for exchange formats.

Unzip the file and textures into a shared folder.

Everything should be very self explanatory. If you run into any dead ends or have questions. Please contact us.

No FAQ's found for this product.

Purchase this item to leave a review!