Officechair
High poly model. 25k tris before subdivision.
The backrest texture has an 8x8 tilling to keep the texture size low without loosing details.
Basic pbr material with alpha mask and normal maps and decals
Roughness and difusse are solid colors.
Dev Fund Contributor | |
Published | over 3 years ago |
Blender Version | 2.92, 2.93 |
Render Engine Used | Cycles |
Misc Data | Uvs-Unwrapped, Normal-Mapped, Textured |
License | Royalty Free |
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