Officechair

by Felipe in Models


High poly model. 25k tris before subdivision.
The backrest texture has an 8x8 tilling to keep the texture size low without loosing details.

Basic pbr material with alpha mask and normal maps and decals
Roughness and difusse are solid colors.

Dev Fund Contributor
Published almost 3 years ago
Blender Version 2.92, 2.93
Render Engine Used cycles
Misc Data uvs-unwrapped, normal-mapped, textured
License Royalty Free
Have questions before purchasing?

Contact the Creator with your questions right now.

Login to Message