Office Chair
Documentation:
Office Chair - Ideal for Any Office or Workplace Scene
This documentation covers the features, components, and usage instructions for the Office Chair model, a highly customizable and realistic asset perfect for any office or workplace scene.
Product Overview
The Office Chair is designed to bring realism and flexibility to any office or workplace scene. It comes with separable cushions that can be subdivided for additional detail, making it a versatile piece. The chair's color can be easily adjusted using a hue saturation node, giving users a range of customization options.
Included Components
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Mesh:
- Office Chair
- Separable Cushions
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Texture Sets:
- 4K and 2K Texture Sets (Albedo, Metallic, Roughness, Normal, Height)
- 3 Variations (Black, White, Colored)
Features and Specifications
- Separable and Subdividable Cushions: The cushions on the office chair are designed to be separable and can be subdivided with a subdivision surface modifier for more detailed renders.
- Color Customization: With the hue saturation node, users can easily change the chair's color to match their scene, whether it's a modern black, white, or a vibrant custom color.
- High-Resolution Textures: Includes both 4K and 2K texture sets to suit various render distances and levels of detail.
- UV Unwrapped: The model is UV unwrapped with vertex colors, allowing for straightforward texture customization and retexturing.
- Viewable from All Angles and Distances: The office chair retains visual integrity regardless of the angle or distance it's viewed from, ensuring high-quality renders for any shot.
Usage Instructions
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Importing the Model:
- To bring the Office Chair into your Blender scene, import the model via File > Import. Adjust the scale, rotation, and position to fit your scene.
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Applying Textures:
- Use the Material Properties tab to assign the included 4K or 2K texture sets (Albedo, Metallic, Roughness, Normal, Height) to the mesh.
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Color Customization:
- To change the chair’s color, use a hue saturation node in Blender’s shader editor. This gives you control over the color, allowing for white, black, or any custom hue.
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Subdividing Cushions:
- The chair’s cushions can be separated and subdivided using a subdivision surface modifier for more detail if necessary.
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Rendering:
- For optimal results, render the model using either Cycles or Eevee, depending on your project’s requirements. The high-resolution textures will ensure realistic results.
Compatibility
The Office Chair is fully compatible with Blender and integrates seamlessly into office or workplace scenes. It’s optimized for both close-up and distant shots, ensuring versatility for any kind of project.
Support and Resources
For additional support or questions related to the Office Chair model, feel free to reach out through Blender Market. We offer assistance and resources to help you with any issues or queries regarding this asset.
End of Documentation
Dev Fund Contributor | |
Published | 3 months ago |
Blender Version | 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0 |
Render Engine Used | Cycles |
Misc Data | Uvs-Unwrapped, Low-High-Resolution, Normal-Mapped, Textured |
License | Creative Commons |
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