Ocean
Ocean is a procedural oceans generator made with Geometry Nodes.
Waves
Making use of Gerstner waves, the system we designed gives you full control over the waves that compose the ocean. Changing the height will make waves go from calm to choppy.
Control the wind direction, speed and the general directionality of the waves.
Foam
The foam simulator we developed allows to easily generate foam both on wave crests and upon collision with objects.
Easy to use
We designed the experience of creating oceans so easy that it seems magic.
Assets ready
The system is ready for the assets browser in Blender, just drag and drop.