Ocd (One Click Damage)

On Sale! by vfxguide in Scripts and Addons


Adding damages has never been so simple and fun. Just select your model and click on "Make Damage", adjust to your taste, and "Apply".

With an OCD add-on, you can take your simplest geometry and turn it into a good-looking model so like if it was hours of manual work.

Why should you even bother about damages?

See, nothing is perfect in real life (so does this add-on =) ) and if you want your models feels like they are real, you have to make them imperfect. Even if a structure was made a minute ago (in real life), it still would be damaged somehow more or less, imagine what it could look like over years. Damage marks are a story of their own. When we see these marks we understand the history behind an object, which makes it "real".

The OCD add-on is designed with man-made structures in mind made with stones, concrete, or bricks: walls, tombs, gravestones, ancient ruins, columns, roadblocks, etc.


Features:

NEW Smart Scaling system – OCD now works with any Object scale, any Unit scale! 

NEW Smart Pattern Changer – Want to change a Noise pattern? Now you can do it with 1 button!

NEW Add-on Preferences – Now you can adjust a Damage Resolution with numbers!

• NEW Non Linear graphSmoother handling and more responsiveness!

• Multi-selection feature – Want to apply damage to a bunch of objects* at once? Now you can!

• Instant visual feedback – Any adjustments instantly appear on your model in realtime. 

• Slim UI with adjustable parameters – No digging in dozens of sliders and meaningless numbers. 

• Variety of procedural noises - Hundreds of damage variations with no repeat.

• Auto material creation. - OCD will assign material to damaged parts and it's smart enough to see if your object already has material assigned.

• RECALL function – No more need to try to find the copy of the original object if you want to try different noise or even add/remove some details after Apply. With RECALL you have the option to change your mind even days after*.

• Ctrl/Cmd function – Gives you some additional control over your workflow. Now you can apply damage even faster.

• Procedural approach – Imagine if after a day of sculpting all these details by hand you will have to change something and start all over again. With the OCD add-on, you have total control over your time and effort. 


NOTE that OCD works with real geometry and can ruin your model (and it does), so please make a backup copy of an object or scene beforehand. (crucial for production environment)


With the RECALL function, you have an option to change your mind any time.

• RECALL will get you covered even if you'd change Loc/Rot/Scale of a Damaged object.

• Now you can RECALL multiple objects at the same time.



Ctrl functionality:

Ctrl + Make Damage.

• Hold Ctrl (Win) or Cmd(Mac) while clicking on the Make Damage button - then OCD applies damage with default or last parameters you've entered.














Ctrl + RECALL.

• Hold Ctrl (Win) or Cmd(Mac) while clicking on the RECALL button - then OCD brings back the original object while Damaged one stays intact.


Ctrl + Apply (experimental feature*).

• Hold Ctrl (Win) or Cmd(Mac) while clicking on the APPLY button - then OCD will make damages more detailed with denser polygons.


OCD add-on lets you choose different NOISE types

• The most useful are: Clouds, Musgrave and Marble

With these three you can achieve almost any possible result, REAL or STYLIZED.

(noises are not combinable)


Auto material creation.

• You can have several materials on an object.


Multi-selection feature.

• You can damage more than one object at a time. (Amount of objects depends on your computer specs. Test it first on a small group. Too many objects could freeze Blender)


Changelog:

• Build 1.0.3 - Fixed bug with GUI language other than English.

• Build 1.2.0 - Bug fixes / Better handling with rounded objects / New RECALL feature.

• Build 1.2.1 - Hotfix for Mac/Linux users

• Build 1.3.0 - Add Ctrl functionality / some other changes and fixes. 

• Build 1.3.2 - Better support for materials.

• Build 1.5.0 - Multi-selection added.

• Build 1.5.1 - Blender 3.1 support.

• Build 1.5.3 - Minor changes in the algorithm. Better handling objects with no even topology.

• Build 1.5.4 - Bug fixes.

Build 1.6.4Smart Scaling / Smart Pattern Changer / RECALL multiple selection / Non Linear graph / Bug fixes.

Known issues: 

• Doesn't work with the "Linker" add-on.


LINKS:

DISCORD Server for SUPPORT and hanging out with fellow users:

https://discord.gg/RYePQpsNEt

mail: [email protected]

twitter: https://twitter.com/vfxguide

Check out my New add-on: the Cracker


Also check out this great Damage Bundle deal:




PS Even though OCD looks like the "MAKE IT BEAUTIFUL" magic button, it's not. You still need to make design decisions of your own as well as nice texture work. Your results may vary and depend on the object you work with and its form. If you think OCD doesn't work the way you want it to, try breaking your model into simpler forms and try again. In some cases, additional work with an object topology may be required.

Choose a product version:

Sales 9100+
Customer Ratings 26
Average Rating
Published 10 months ago
Blender Version 2.93, 3.0, 3.1, 3.2, 3.3
License GPL
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