Ocd / Cracker Damage Bundle

by vfxguide in Addons


Item Rating

This item has an average rating of 5 from 9 ratings by the community.

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  • P
    6 months ago

    Meh. So to quickly get this out of the way, stomper is just rotation towards some center points so its ok. Cracker is suprisingly decent and fast to use. Cuts from camera, max depth option would be nice though. Also taper on Q instead of T? Width not with W? Y tho?
    Circular Impact thing is absolute garbage. Now to the core of this pack which is OCD2.

    The main issue with it is the damage part of it, which is just some boolean subtraction which has been done before. Zero options for boolean mesh resolution. Zero option to stretch textures for boolean. Damages way to much especially on the corners. No separation between edge damage and middle damage of the polygon. Now you may think this is just limitation that is not possible to do except Wear N Tear addon (that sucks in its own way) absolutely can do small edge damage, can rotate boolean texture and has separation between edge damage and depth of it (think middle of the polygon damage). So OCD2 should have damage portion of it done A LOT better. Its not one click anyway. So give more control to user there. Second if I join several cubes in a single mesh I endup with holes in the boolean. Probably because of low resolution of boolean. Meanwhile Wear N Tear again can do this properly. So you got a lot of improvement to do to the boolean portion of OCD 2 and it absolutely is possible.

    Hero portion of it is just some voxel remesh + displacement on geometry nodes. But it is done decently. Of course you end up with 1 material. However, I am happy you have copy and paste, but why no presets? You seem to have some basic understanding of doing as fast as possible to use tool for production and yet no presets. Y tho?
    This addon pack should be 10 bucks at best in its current state.

    So ultimately the problem is with boolean damage portion and limited use of entire thing. You can't bevel it in geometry. You either have to use bevel shader or remesh it (hero). Fortunatelly I also have Wear N Tear and my output goes to Unreal so I can Wear N Tear + OCD2_Hero > Nanite. So yeah this could be improved a lot.

  • Kandy James
    8 months ago

    tried them all and this is the best by far

  • Nirupam Saren
    12 months ago

    great boost in work

  • MB
    about 1 year ago

    Excellent tools, very easy to use, and the creator is quick to react. And just in case you're as dense as me - you use the Stomper tool *after* you made the cracks. ^^

  • Marcos Sanz Cano
    almost 2 years ago

    It gives great results.
    100% recommended, very good job!!!!!!

  • Normen Hesse
    almost 2 years ago

    So useful. Thank you very much!

  • Karl Beiler
    almost 2 years ago

    This is pretty amazing! It's a huge time saver and is not complicated to figure out. Totally worth the price.

    I do wish all of the damage parameters would be available when breaking multiple objects rather than using the last parameters used. I suspect this may be a technical limitation though.

  • Paw
    about 2 years ago

    Can't believe this doesn't have more 5-star ratings. Maybe because it's the bundle adn not the two addons by themselves? Anywhooo... I HIGHLY RECOMMEND GETTING THIS BUNDLE! Cracker is awesome by itself but with OCD it just kicks things into high gear. And I also did not catch where the "stomper" functionality could be found first time around, glad I found it by re-reading the documentation ;-)

  • charlie
    over 2 years ago

    This is very cool but I did not receive the stomper add on in my download package upon purchase.

    • VFXGuide

      over 2 years ago

      Stomper tool is a part of the Cracker add-on.

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Sales 2300+
Customer Ratings 9
Average Rating
Published over 2 years ago
Blender Version 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93
License GPL
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