An oasis in the middle of the desert, protected by rock formations and populated by dense vegetation of palms.
An interesting basic environment for your scenes.
The scene is light and easy to handle and suitable also for wonderful animations of flyovers.
Attention: This scene is available only in blend format and it's not suitable for being migrated to other programs (due to the particles systems used for ecosystems).
However, you can use the heightmap in tif format (in the packlist) and use it with the displacemet feature in other programs.
Notes: The scene include 2 simple terrains (1 core, 1 background), modeled in Gaea, assembled in World Creator 2 and texurized and populated in Blender (Render Cycles).
The terrains was populated with 6 eco-systems (by ParticleSystems).
All the assets are in blend bundle and not exportable (5 rocks, 2 shrubs, 1 grass patches, 6 palms, 3 palms bushes, 1 bamboo, 5 houses structures).
Packlist: 1 Blender file, 8 alpha-masks, 4 textures, 2 heightmaps (in tif format), 1 readme.pdf.