This model is one of our high resolution meshes, consisting of approximately 50,000 polygons. The mesh is continuous and watertight, making it easy to customize, rig or even 3D print, depending on your needs. The head contains cavities for the eyes and inside of the mouth. The eyes consist of an exterior cornea and an interior eyeball with iris and pupil. All the materials are relatively basic, using a single subsurface shader for the skin, one transparent and refractive material for the corneas and another subsurface material for the eyeballs. Included texture maps for the skin shader are an 8K color map, 8K normal map and a 4K subsurface depth map. The eyes have one 1K color map for the iris and eyeball with hand-painted veins and discolorations. This model does not include the following: hair, eyebrows/lashes, teeth and tongue, a rig or genitalia.
The scene is the exact scene used to render the product images included in the product description. The main 3d model sits in layer 1, whereas all the additional render items (key light, rim light 1 and 2, camera and backdrop) sit on layer 2. The 3D model is parented to an empty which turns around for turntable-rendering (as seen in the youtube video linked in the description). You can easily remove the animation by un-parenting the models from the empty.