Nodevember 2019 Materials

by Koen in Materials, Shaders, Textures


1.    Go to  File  /  Append  /  LayoutFolderInsideMaterialFolder  /  MaterialName.blend  /  Material  /  MaterialName …

2.    Click „Append“ in the bottom right corner

3.    Use the Material with any object

(4)    Some Material need adaptive subdivision modifier for displacement (Materials with displacement only work with Cycles)


If you have any questions, please do not hesitate to contact me. I am glad to help


[email protected]

www.koen.work

Sales 100+
Customer Ratings 1
Average Rating
Dev Fund Contributor
Published almost 2 years ago
Software Version 2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93
Render Engine Used cycles, eevee
License Royalty Free
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