Nodevember 2019 Materials

by kunemann in Materials, Shaders, Textures

1.    Go to  File  /  Append  /  LayoutFolderInsideMaterialFolder  /  MaterialName.blend  /  Material  /  MaterialName …

2.    Click „Append“ in the bottom right corner

3.    Use the Material with any object

(4)    Some Material need adaptive subdivision modifier for displacement (Materials with displacement only work with Cycles)

If you have any questions, please do not hesitate to contact me. I am glad to help

[email protected]

Sales 100+
Customer Ratings 1
Average Rating
Dev Fund Contributor
Published over 2 years ago
Software Version 2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93
Render Engine Used cycles, eevee
License Royalty Free
Have questions before purchasing?

Contact the Creator with your questions right now.

Login to Message