Nodes-22 Geometry Node Presets For Developers And Beginners

Lii 3D Studio in Modifier Setups


If you want to quickly get started with geometry nodes, or if you are tired of having to repeatedly create common operations such as instancing, extruding, and merging every time you work with geometry nodes, or if you simply want a more aesthetically pleasing node setup instead of a cluttered editor full of sample position nodes, or if you don't want to encapsulate common functions yourself, then you might want to check out Nodes-22. I have organized and summarized the most commonly used functions in geometry nodes, created exclusive icons for them, optimized the user experience, and encapsulated them in a menu bar.


Nodes-22 is a collection of geometry node presets that I independently spent several months organizing and optimizing. When encapsulating the nodes, I followed several principles: standardized thumbnails, ease of use for beginners, and operations that are as independent as possible (aligned with the mindset of manual modeling). You can find many operations similar to manual modeling here: a variety of commonly used alignment tools, highly adaptable UV nodes, quickly customizable rich geometries, commonly used attribute acquisition tools, simple and easy-to-use visualization tools, and practical deformer nodes.

Nodes-22 features the following:
1: Controllable handles
2: Convenient and intuitive menu options
3: Different types of operations are distinguished by different color schemes for intuitive use
4: Retain necessary input and output interfaces, and encapsulate menu inputs that original nodes do not have into nodes that can be output
5: Each node is designed to closely resemble specific modeling operations in practice, rather than encapsulating multiple functions into one, which can be redundant
6: Developer and beginner-friendly, aiming to visualize abstract data processing as much as possible
For more detailed content and operation manuals, please refer to the documentation.

“Currently, I am working on more advanced features: UV unwrapping, scaling individual UV islands, stacking UVs, converting UV maps to seams, and other UV-related functionalities. I am also adding more customization options, introducing new base geometries, and enhancing the alignment feature with additional customization options. In the future, I will break down the combined packages so that users don't have to purchase over 100 other node groups just for one set of functionalities they need.”


Nodes List:


$20

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Details
Dev Fund Contributor
Published about 2 months ago
Software Version 4.3
License GPL