Nike Dunk Sb Chunky Dunky

by Joe Wall in Models


The model relies on the opacity channel for the panels with hair on them, ensure these materials are set to "Alpha Hashed" as in the attached Blend file, and alpha channel of the base color texture is connected. Full setup is in the Blend file
Dev Fund Contributor
Published about 2 years ago
Blender Version 3.3
Render Engine Used Cycles
Misc Data Uvs-Unwrapped, Low-High-Resolution, Normal-Mapped, Textured
License Editorial
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