Nike Dunk Sb Chunky Dunky
The model relies on the opacity channel for the panels with hair on them, ensure these materials are set to "Alpha Hashed" as in the attached Blend file, and alpha channel of the base color texture is connected. Full setup is in the Blend file
Dev Fund Contributor | |
Published | about 2 years ago |
Blender Version | 3.3 |
Render Engine Used | Cycles |
Misc Data | Uvs-Unwrapped, Low-High-Resolution, Normal-Mapped, Textured |
License | Editorial |
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