Multify - Instance Expoter For Godot
After exported,how to instance objects in godot?
while you exported a json file in godot
1, you can create a Spatial3D/Node3D and attach the multize.gd to this node
2,set this node's filepath parameter choose the json file
3,add a scene you that want to instance to this node as a child, and set its name same as in blender Multify add-on.
Sales | 10+ |
Published | about 4 years ago |
Blender Version | 2.83 |
License | Creative Commons |
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