Multify - Instance Expoter For Godot

by CELPEC in Scripts and Addons


After exported,how to instance objects in godot?

while you exported a json file in godot

1, you can create a Spatial3D/Node3D and attach the multize.gd to this node

2,set this node's filepath parameter choose the json file

3,add a scene you that want to instance to this node as a child, and set its name same as in blender Multify add-on.

Published about 1 year ago
Software Version 2.83
License Creative Commons
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