Moon Landing

by Adrian Kulawik in Models

Moon Landing Scene:

(Real-Time for Eevee).

Blender 3.0+ Ready.

Animated Character.

PBR Materials.

Textures in 4K.

Rigged Character.

360 Camera Movement.

All in Real Time.

Ready for VR.

Dev Fund Contributor
Published about 1 year ago
Blender Version 3.5, 3.4, 3.3, 3.2, 3.1, 3.0
Render Engine Used blender-internal, blender-game-engine, cycles, eevee
Misc Data uvs-unwrapped, manifold-mesh, rigged, animated, low-high-resolution, normal-mapped, textured
License Royalty Free
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