Monster Rig

by Freelancer Le Phi Hung in Models

This character has been modeled and packed Blender 2.80


The character has rigged by using Rigify Addon.


I'm not good at modeling, I used the hair model (anime_male_hair01) from Manuel Bastioni Lab addon and rig with rigify addon.


I rig on Blender 2.80, so when updating to Blender 2.81+, some features failed.

eg: pole vector, toggle pole error


In this file you will get:

- 1 blend file in "model" folder (original rig file)

- 1 blend file in "anim" folder (this is an animation file, run cycle, linked rig in the "model" folder above)


#--------------------------------------------------------------#

Attribute of the rigs:


- head stretchable

- volume on / off when stretch body/arms/legs

- eye Blink 

- all attribute of rigify.


#--------------------------------------------------------------#

+ Rock Monster Character


#--------------------------------------------------------------#


Video describing the rigs: How to use the rig for animation:

Welcome to my youtube channel:

* Full Playlist:

https://www.youtube.com/playlist?list=PL_ii6ZyIEnXc89QCmCaGyD3MFj_HYvIYI

* Monster Rig

https://youtu.be/hUVu7V1CMjc

https://youtu.be/1_8XGZ5DE3w

https://youtu.be/xWIcWhjwAXw

https://youtu.be/44B83ft1StI


* Video describing how to reuse run cycle animation, how to use Rigify animation tools, Quat / Euler Converter will be updated later.