
Since Cinema 4D has the most featured MoGraph system, it is time to bring this functionality to Blender. Geometry nodes as a core offer fantastic possibilities to achieve even Houdini-like effects. The aim of this node pack is to take motion graphics and effects in Blender to a new level.
You can find the list of all nodes below.
71 nodes and 11 demo files are included
The changelog can be found in the documentation
You can download a free demo here
(grid cloner, random effector, sphere field)

Node list
Cloners
- circle cloner
- grid cloner
- hexagon cloner
- object cloner
- curve cloner
- volume cloner
- fill vessel
Effectors
- noise effector
- random effector
- simple effector
- step effector
- time effector
- look at effector
- magnet effector
- attribute effector
- delete effector
Fields
- sphere field
- box field
- ring field
- plane field
- object field
- noise field
- wave field
- curve field
- random field
- field combine
Extra Effects
- atom array
- brickify
- differential growth line
- recursive subdivision
- extrude mesh (field compatible)
- circle packer
- trails
- connect fx
- random boolean
- circles
- flow field
- flow field static
Text Effects
- text
- curl text
- counter
Generators
- curve: circles
- curve: twisted
- curve: volume trails
- topographic
- make hexagons
- cylinder
- torus
- sphere
- round rectangle
- round cube
- tube bend
- tube
- arc
- blocks
- stairs
- round 3d cross
- capsule
- torus knot
Deformer
- noise deform
Mesher
- curve mesher
- point mesher
Simulation Forces
- wind
- attractor
- turbulence
- force combine
Animate
- curve animator
- linear float
- linear vector
- sine float
- sine vector