In shader, additional color schemes and emissive variants
For work textures, place the project with the textures folder or choise folder in "File-ExternalData-FindMissingFiles"
For work textures, place the project with the textures folder or choise folder in "File-ExternalData-FindMissingFiles"
All rifles with full bullets (6 bullets - 3792 tris)
Toxic_Rifle_1 - 16328 tris
Toxic_Rifle_2 - 15080 tris
Toxic_Rifle_3 - 14650 tris
Toxic_Rifle_4 - 14620 tris
Toxic_Rifle_5 - 13364 tris
Toxic_Rifle_6 - 14880 tris
Toxic_Rifle_7 - 13612 tris
Toxic_Rifle_8 - 13182 tris
Toxic_Rifle_9 - 11896 tris
Toxic_Rifle_10 - 13152 tris
Toxic_Rifle_11 - 11614 tris
Toxic_Knife - 1072 tris
Toxic_Axe - 1886 tris
Textures: Color, Roughness, Normal, Metal, Emissive, Mask
- Triangle mesh
- Optimized for games
- Correct names
- Pivot point in center
- Original size
- Material ready