Original Sci-Fi Corridor made in Blender and rendered with Blender Cycles. The scene is based in Cycles renderer Principled BSDF PBR shader in 2.79.
Fully original concept scene with all unique assets. Everything is created from my imagination.
The asset is built in modular fashion using grid and the modules can be used to build custom made corridors or sci-fi hallways. All modules are separate objects. The modules have been used in Unreal Engine 4 and the scale is real world scale, so there is no scaling issues.
There are three kinds of wall sections, floor tiles, ceiling tiles, ceiling pieces, corner piece, door frame, door filler, and doors. The doors can be opened as they are modeled as separate pieces.There is also variety of tubes, pipes and wires and devices.
It is possible to create entire tunnel system with these assets.
The model is efficiently modeled using med poly modeling and custom mesh normals. There are no baked normals.
The corridor includes several custom made PBR materials that can be used for other projects as well and also some assets with unique textures.
Textures are included in .blend file and also available in supporting items download.
Please notice that Blender file may not render exactly same in other versions of Blender. Much of the lighting accuracy is based on Filmic Blender support, which is included in 2.79.
Completely original sci-fi corridor scene created and rendered in Blender. Custom mesh normals in the walls and panels is made using Data Transfer modifier. Fully unwrapped with unique PBR textures and materials for Cycles renderer.
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