Modular Off-Road Vehicle

by Abandoned World in Models


Modular Off-Road Vehicle made in GameReady. The car is modeled in a modular way, the doors can be opened, the hood can be lifted and the trunk can be opened. There are 2 variants of the bodywork: with the engine and without engine.

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Video - https://youtu.be/OJtIqVmG120

Features:

  • Blender, Unreal Engine & Unity version
  • Modular Car
  • Reasonable poly count
  • PBR Materials
  • Reused Textures for less stress on memory
  • Modeled the interior and exterior of the car
  • Maps Occlusion, Roughness, Metallic are collected in ORM packages
  • Custom Blueprint for Unreal Engine (The car is not set to move.)

Technical Details:

Available file formats:

  • Blender Scene 3.6
  • Unreal Engine 4.19 and later
  • Unity 2022.3.6f1 and later
  • 3Ds Max 2021
  • FBX
  • OBJ & MTL
  • PNG for Textures

3D Specification:

  • 24 Unique Meshes (105 meshes all)
  • 5 PBR Materials
  • 15 Textures 4096x4096
  • Textures Maps: BaseColor, Normal, ORM Pack (Occlusion, Roughness, Metallic)

Tris count:

  • Off-Road Vehicle fully assembled with engine - 69947 tris and 39114 verts
  • Bodywork with the engine - 57889 tris and 32386 verts
  • Bodywork without engine - 42720 tris and 24162 verts

Unreal Engine Specification:

  • Texture Sizes: 1024 - 3x, 2048 - 3x, 4096 - 9x
  • Collision: Yes - Auto
  • Number of Meshes: 21
  • Number of Materials and Material Instances: 5
  • Number of Textures: 15
  • Unreal Versions Supported: 4.19 and later
  • Supported Development Platforms: PC, Console
  • Supported Target Build Platforms: Windows
  • Documentation Included: Yes - https://youtu.be/OJtIqVmG120

Unity Specification:

  • 22 Meshes
  • 27 Prefabs
  • 6 PBR Materials
  • 2 Shader (for Built-in)
  • 2 Shader Graph (HDRP & URP)
  • 15 Textures
  • Texture Sizes: 4096x4096
  • Textures Maps: BaseColor, Normal, ORM
Published 8 days ago
Blender Version 3.6
Render Engine Used Cycles, Eevee
Misc Data Uvs-Unwrapped, Normal-Mapped, Textured
License Royalty Free
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