Thank you for purchasing the “Modular magazine shelf for book shop” set of elements.
You will notice that the scene is made from individual elements
These elements can make up an entire magazine section of a bookshop, architectural interior or retail shelf; it is modular and can be fitted to any environment.
Textures used for this scene are as indicated below and all models are unwrapped (NON-overlapping)
All objects are named, all pivot points are located in such a way that an object is easy to place as well as easy to snap to another.
All objects are modelled in real world size.
The file is “Packed” as a Blender file. This means that all the relevant images are pulled into the 3d file and hosted by the .Blend file. The advantage of this is that textures would automatically load and not get lost or fall away due to file path issues. If you want to alter the textures, simply follow the instruction shown below:
All geometry is located on layer 01, all cameras and lights are located on layer 02. See the image below. You can Shift select both layers as on to display all, or simply use your mouse to toggle between the two layers.
Cycles in the node editor
Unwrapped – Non-overlapping:
Poly count: 21236
Vertex count: 29928
Object count: 204
Each main section has been added to a group. Each group is parented to a dummy displaying the group name. Group names below:
Group 1: Corner Display – Parented to a dummy of the same name
Group 2: Center Pillar – Parented to a dummy of the same name
Group 3: Display with side pillars – Parented to a dummy of the same name
Please enjoy the models and the scene – Don’t hesitate to give feedback through the site.
Kind regards, Hubert Knoblauch