Modo-Me, Modo Action Centers, Smart Center And Axis Management

by Mechanical Mustache in Addons


Modo-Me, The Modo action centers and (more) and your Modo to Blender companion

Thanks! I don’t think I could live without this add-on.

@Dheim (Blender user)


Brief                   

Modo-Me add-on tries to mimic some of the interface elements and functionalities from Modo in Blender.

At the moment the main goal is to get the Modo action centers to be represented reasonably in Blender 2.79 (soon 2.8) via an accessible menu.

Since these two applications work with different concepts in many levels, it is not fully possible to match all such functionalities one to one, however, it is possible to replicate some of the Modo's loved usability ideas to Blender.


larsenHAN (Blender user)

I’m very very happy with all your addons, they all deliver much more than I expected and are of far greater value than their price


Features

- Automatic center

- Selection center 

- Selection center Auto Axis

- Selection center Object Axis

- Element

- Screen

- Origin

- Parent

- Local

- Pivot

- Pivot Center Parent Axis

- Pivot World Axis

- Cursor

- Custom

- Component

- Bounding Box Sides

- Element Edit

- Element Edit with Falloff



Who is this for?

* You are coming from Modo and you just miss your action centers

* You want to have a more organized way of setting transformation centers and axis.

* You are just curious to see why people brag about action centers and you do not want to spend  lot of money on Modo to find it out


Please see Modo-Me Blender Artist forum page for more demonstrations and support

Blender Artist Page


Updates

v1.60

  • Element mode fix
  • Bbox fix




Release Updates

V1.1

- Parent action center now respects the actual rotation axis of the parent

- Pivot with Parent axis now respects the parent axis

- Selection center offset bug fixed. It was not taking world matrix into consideration

- Some other optimizations


V1.2 (Initial 2.80 support)

- This release now supports 2.80 and 2.79. This was the major refactoring since viewport got the one of most API changes

- Added a cursor action center (see the screenshot)

- Some improvements in the logic


V1.25 

- [New Feature] Now the user can choose to have the manipulators to be enabled always, which should make it more feel like Modo's transform tools

- This release is the proper release that deals with both version of Blender

V1.30

- [New Feature] Custom pivot point. This will add a new  `.PIVOT` empty and use it for reference. If it does not exits it will delete it.
- [New Feature] Pivot center with World Axis
- Fixed the add-on registry issues that was especially an issue in Blender 2.79b release which uses Python 3.5
- Fixed better handling of parent position

V1.40

- Recent API update broke the addon. This is now fixed

- No more class annotations related warnings


V1.45

- API fix

- Annotations fix again


v1.47

- [NEW] Selection Object Axis added. This mode uses local axis in edit mode.

- [FIX] The element mode now respects the last selected component


v1.48

[FIX] Fix Custom location center


v1.50

- [FIX] Custom Location center 

- Added Tweak mode for the Element action

- Cursor action now uses the Cursor rotation for the transform axis


v1.51

- [NEW] Modo-Me menu now can be accessed from the Toolbar Header menu.

- [NEW] There is now a new section for tools

- [NEW] Element Edit and Element Edit with FallOff (Tweak modes)

- [BETA] The Element Action now relies on the last selected component



v1.52

- [NEW] Placing the action center to the sides of the  object's bounding box.

- [NEW] Enable disable the header menu drop down via preferences.

- [FIX] Better Pivot mode handling in Edit mode.

- [TESTING] Blender 2.81 Nightly compatibility.

- [! IMPORTANT !] The operator name has changed. Please see the help screenshot for the release in the Documentation page (or in the assets folder) for the new settings to invoke.



v1.53

- [NEW] Component mode lets you set custom axis and center based on the selected faces/edges/vertices. It will toggle back to the Object.


v1.54 (Beta)

- [NEW] New menu order base on pie menu structure

- [NEW] Dedicated transform Gizmo toggling



v1.55
- [FIX] Better Gizmo handling
- [FIX] Better handling of Transform Orientations. It wont override the objects's TO.
- [FIX] Handle error with element mode in Edit mode when there is no active mesh component selected


V1.56
- [NEW] `Cursor to Selection` moves  and orients the cursor to selection
- [FIX] Fix Gizmo Toggle


V1.57
- [FIX] Blender 2.93 update


#1.59

- [FIX] Blender 3.0

- [NEW] Pose/To Cursor function

- [FIX] Maintainance updades




Sales 100+
Customer Ratings 7
Average Rating
Dev Fund Contributor
Published almost 6 years ago
Blender Version 4.3, 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93, 2.92, 2.91, 2.9, 2.83, 2.82, 2.81, 2.8, 2.79, 2.78
License Editorial
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