NOTE This scene contains textures from Poliigon and may not be redistributed (Visit the Poliigon website for more licensing information). If you don't have a Poliigon license but you plan to redistribute this in a commercial project, feel free to replace all the textures by your own sourced textures.
This project is developed in blender 3.0.0
This download contains an art gallery/photo studio. Everything is textured and the lighting is completely baked for fast Eevee renders (day and night version). This model can be used for commercial purposes and works with realtime game engines.
Everything in the scene is originally designed and modeled.
Day and night version
The scene is optimized to get as much performance and as little memory usage as possible. I would still recommend a system with at least 4gb RAM and 3gb GPU memory.
If your GPU doesn’t have enough memory, you can always choose to render with cycles on your CPU.
All cycles settings are already set up (samples, bounces, denoiser) the only thing manually adjusted is the different camera exposure for every room
This scene is designed and optimized around Eevee. All the lighting and reflections are baked in by using a irradiance volume and reflection cubes. Every new asset added to this scene will automatically adopt the lighting and reflections.
Objects are named and grouped into categories, so they can be easily hidden/unhidden
All objects are easily movable.
This scene is full of procedural placeholder art. This is procedurally generated art with Blenders default nodes. When this object is being copied, it automatically generates new artworks. So it is possible to replace an existing piece with something newly generated.
(commercial/monetized) Examples for this scene can be used for: Game / Environment design, Metaverse, VR, AR and other realtime apps. Research, Interior and exterior renders, Greenscreen, Animation, advertisement, Education, presentations, Design study, NFT, Film scene
• Objects: 332
• Vertices: 307,236
• Edges: 573,639
• Faces: 267,305
• Triangles: 588,442
• BLEND (native)
All file exports are exported using blenders default settings. (grass, car, canvas arts and pool water not exported)
The following materials aren't licensed by Poliigon, so they can be redistributed in commercial projects without issues. (other textures are licensed but can be replaced, see the note at the top of this page)
• The artworks.
• The sky HDRI (procedurally generated)
|Dev Fund Contributor|
|Published||5 months ago|
|Render Engine Used||cycles, eevee|
|Misc Data||normal-mapped, textured|
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