This is a complete rewrite of Modeling Cloth for Blender 3.0
For the uninitiated... Modeling cloth is a cloth simulator written in python. My goal was to make it easier to work with cloth.
You can run the cloth simulation in edit mode and make changes while it's running. This allows the user to edit the cloth effects without having to start the simulation over.
Be sure to check out StringKing.com the company that made this possible.
Source code is available here: https://github.com/the3dadvantage/MC_29
|Dev Fund Contributor|
|Published||20 days ago|
|Render Engine Used||cycles|
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