Metals Shader Pack

by pixelpoems.de in Materials, Shaders, Textures


Advanced Metals Shader Pack

This is a shader pack of ten photorealistic, fully procedural metals. The material setups are based on physically correct material and light behavior. But there is more!

Six metal types, seven manufacturing methods - infinite numbers of combinations

The package contains ten already finished shaders as shown, combined with seven manufacturing sets and six material presets.
Just combine the given presets to create a large number of new materials on your own.

The presets for metal type materials are:

- Gold
- Silver
- Copper
- Chrome
- Steel
- Anodized Aluminium

These metal types can be combined with the following manufacturing styles:

- Brushed
- Hammered
- Cast Iron
- Painted
- Galvanized
- Anisotropic (Grinded)
- Anodized

 

Full documentation included and available for download

Along with the pack comes a 16 page pdf file which explains all settings of the metal shaders with pictures. With this, you can easily adjust the look according to your needs.
This documentation can also be downloaded for free here.

 

What you see is what you get - Full procedural lighting setup included, no image based lighting used

All Product images shown in the description are rendered as is, there is no post processing done. The lighting setup is included in this pack. The Light setup consists of procedural lights only, no HDR's ore image Textures are used.
Just open the File and hit F12 of z9, and you will get what you see in the Product Images (Pick desired Layer for this. Each Preset lies on a different layer).

 

Royalty free use of included lighting setups

The procedural lighting shaders are also royalty free of use.
(Thus, it is not allowed to resell the shaders or lighting setup itself as part of another 3d Model, but textures backed from it are of course free of use).