Metallic Car Paint

by Johnson Martin in Surfacing


Is this shader hard to use?

No way! All the settings are displayed on one small group node, making it easy for beginners, and flexible for professionals.

Does this shader require UV mapping?

No. This shader is 100% procedural, meaning no texture mapping is necessary

Sales 10
Dev Fund Contributor
Published about 7 years ago
Blender Version 2.6x, 2.7x
License Royalty Free
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