Blender - Ls Hair Card Tool

by 1-9 people in Addons


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A game card model for real-time rendering, based on geometric node modifiers, generates card models in a non-destructive manner through curves or meshes.

  • Blender support version: 4.2+

Features

  • Based on the geometric node modifier, Hair Card is generated in a non-destructive manner through Curve or Mesh, which is compatible with Hair Chunk.

  • By generating Hair Card through Mesh, better modeling control can be achieved compared to using Curve, and it can be used in conjunction with sculpting mode.

  • Hair Card can be remade, and the number of horizontal and vertical segments can be adjusted to adapt to density and be compatible with Hair Chunk.

  • It can automatically align Tilt, automatically absorb Root to Growth, and save a lot of time to focus on modeling creation.

  • Provide a large number of modeling adjustment parameters, such as Taper, Tilt, Random, etc.

  • Compatible with Blender's official Hair geometry node group to achieve the effect of Groom generation.

  • With the help of plug-ins, batch operations can be performed to improve work efficiency.

Details

This resource consists of two parts.

  • The main body is a geometric node group.

  • The auxiliary is an add-on that can improve work efficiency.

Geometry Nodes can be installed by adding the path in "Blender > File Path > Asset Library", or by installing a plugin and calling it through the plugin.

Ado-on, optional, can be used to select different types of objects and perform corresponding operations to improve work efficiency.


中文说明

用于制作实时渲染的游戏发卡模型,基于几何节点修改器,通过曲线或网格,以非破坏性的方式生成发卡模型。

  • Blender支持版本:4.2+

Features

  • 基于几何节点修改器,通过Curve or Mesh,以非破坏性的方式生成的Hair Card,兼容Hair Chunk。

  • 通过Mesh生成Hair Card,相较使用Curve,可以达到更好的造型控制,并且可结合雕刻模式使用。

  • 可重制Hair Card,调整横竖的线段数,可自适应密度,兼容Hair Chunk。

  • 可自动对齐Tilt、自动吸附Root到Growth,可节省大量时间,专注造型创作。

  • 提供大量的造型调整参数,如Taper、Tilt、Random等。

  • 兼容Blender官方的Hair几何节点组,以实现Groom生成的效果。

  • 有插件辅助,执行批量操作,提高工作效率。

Details

本资源由两部分组成。

  1. 主体为几何节点组。

  2. 辅助为Add-on,可以提高工作效率。

Geometry Nodes,可通过"Blender>文件路径>资产库"里添加路径安装,或安装插件通过插件调用。

Ado-on,可选非必装,通过选中不同类型的对象,执行对应操作,提高工作效率。


Release Notes

v1.0.1 2024-9-20

  1. 修改了UI的标签名字.

  2. 优化Mesh to Hair Card功能, 增加了MCR Only Scale X功能.

v1.0 2024-9-11

Published 2 days ago
Blender Version 4.2
Extension Type Legacy Add-on
License GPL
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