Liminal Tiles Shader For Blender Eevee

by Alexey Lugovoy in Materials, Shaders, Textures


Realtime tiles shader for Blender Eevee which doesn't require any UV unwrap.

Shader is fully procedural and has animated features, lots of configuration parameters are available such as:

  1. Cracked tiles effect
  2. Dust and wear overlay
  3. Tiles spacing and dimensions
  4. Color variation factor
  5. Animated caustics overlay
  6. Seams texture features



Blender project file contains:

  1. Regular tiles shader
  2. Animated caustics Node Group (with example in TILES_CAUSTICS)
  3. Shifted tiles shader (with example in TILES_SHIFTED)
  4. Checkered tiles shader (with example in TILES_CHECKER)
  5. Cubic UV projection Node Group (with example in TILES_CUBIC_MAPPING)
  6. Preconfigured preset examples for worn tiles, sandstone, mosaic
  7. Volumetric animated water shader (also fully procedural)
  8. Pool scene
  9. Liminal corridor scene
  10. Fully procedural environment with animated clouds


Check this demo video for more details:


Dev Fund Contributor
Published about 2 months ago
Blender Version 2.9, 2.91, 2.92, 2.93, 3.0, 3.1, 3.2, 3.3
Render Engine Used cycles, eevee
License Royalty Free
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