Light Wrangler: Cursor-Targeted Lighting Add-On For Blender®
Light Wrangler Add-on Installation and Configuration Guide
Installation Steps
- Download: Acquire the .zip file provided with your purchase. Do not extract the archive.
-
Installation:
- Open Blender.
- Go to
Edit > Preferences > Add-ons > Install
. - Navigate to and select the downloaded .zip file.
-
Activation:
- Find the add-on in the list.
- Check the box next to its name to activate the add-on.
Configuration Settings
Access the settings for Light Wrangler through Edit > Preferences > Add-ons
, then find and select "Light Wrangler".
Initial Light Settings
- Initial Light Distance: Defines the starting distance between the light and the object.
- Initial Light Power: Sets the starting power level of the light.
- Initial Light Temperature: Determines the initial color temperature of the light.
- Initial Light Size: Establishes the starting size of the light source.
- Initial Light Spread: Sets the initial spread angle of the light.
- Initial Positioning Mode: Chooses between "Reflect" or "Direct" mode for initial light positioning.
Advanced Settings
- Light Customization: Enables a panel for detailed light customization. Note: This feature is exclusive to the Cycles renderer.
- Smart Light Adjustments: Activates automatic calculation of light power based on its size and distance to the object.
- Show Viewport Hints: Toggles the display of textual hints in the viewport.
- Hide Viewport Overlays: Toggle to enable or disable viewport overlays hiding.
Ground Level Settings
- Smart Ground Detection: Prevents the light from being positioned below ground level by automatically detecting the ground under the light.
- Use Manual Ground Level: Allows for the manual setting of a ground level, below which the light cannot be positioned.
Light Wrangler Add-on Usage Guide
Adding and Adjusting Lights
Adding a Light
- Right-click and navigate to
Light Operations > Add Light
. - Use the
F9
hotkey. - Access the Pie Menu with
Ctrl+TAB
and selectAdd Light
.
Real-Time Adjustments
- Power: Adjust with the Mouse Wheel.
-
Size: Use
Shift + Mouse Wheel
. -
Proximity: Modify with
Alt + Mouse Wheel
to adjust the light's closeness to the object. -
Spread: Alter with
Ctrl + Mouse Wheel
.
Toggle Light Positioning Modes
- In the active light placement mode, press
1
,2
, or3
to select Reflect, Orbit, or Direct modes, respectively. - Alternatively, use the
SPACE
key to toggle through these modes.
Adjust Existing Lights
- Select the light, right-click and choose
Light Operations > Adjust Light
. - Utilize the
TAB
hotkey or the Pie Menu (Ctrl+TAB
).
Track to Target
- Right-click
Light Operations
and select "Track to Target". - Choose to create a new empty for tracking or use an existing object. If multiple lights are selected, all will target the chosen point.
Light Visibility Controls
-
Hide Current Light: Press and hold the
H
key. -
Isolate Current Light: Press and hold
Shift + H
to keep only the current light visible.
Light Temperature
Cycle through light temperatures with the T
key, switching the light from warm, to neutral, to cool.
Pause Automatic Positioning
Temporarily disable automatic positioning by pressing P
. Press P
again to resume.
Light Customization (Cycles Renderer Exclusive)
Located in the light data tab, the light customization panel offers unique options for each light type:
- Area Light: Choose from default, scrim, HDRI, or gobo.
- Spot Light: Options include default and gobo.
- Point Light: Select between default and IES profiles.
Special Customizations
- Procedural Scrim: Transform an area light into a light scrim effect with adjustable feathering and tilt.
- HDRI Textures: Apply HDRI textures like Octabox, Parabolic Reflector, Umbrella, Fresnel, LED panel, etc.
- Gobos: Use gobos for dynamic shadows in your scene, with some options featuring animation.
- IES Profiles for Point Lights: Accurately replicate real-world lighting patterns with IES light profiles.
Light Wrangler Changelog
v1.9.8 - 05/07/2024
- Convert to Plane Button: Added in Gobo Customization Mode for converting gobo area lights into planes with stencil textures, enhancing integration with main world lights.
- Enhanced Gobo Controls: New 'Invert Gobo' toggle and rotation slider improve flexibility in gobo effect management.
- New Gobo Textures: Introduction of additional gobo textures, expanding creative lighting options.
- Convert to HDR: Replaces 'Render Scrim to EXR', automatically integrating HDR images into node emission setups.
- HDRI Scene Rendering: New option in the World tab to render a 360° HDRI image of the current scene with a single click.
v1.9.6 - 04/04/2024
- Organize Light Feature Update: Reverted to beta status and disabled by default.
v1.9.3 - 03/20/2024
- Critical 'Organize Lights' Bug Fix: Addressed a major usability issue from v1.9.2. Updating is mandatory for all v1.9.2 users.
v1.9.2 - 03/19/2024
- Custom HDRI Textures: Introducing the ability to add personal HDRI texture folders for enhanced lighting customization.
- Auto Light Visibility: Improved feature reintroduction - toggles light visibility with selection for streamlined workflow.
- Organize Lights: Automates new light arrangement into a 'Lights' collection and renames based on light mode for project neatness.
- Orbit Mode Enhancement: Mouse cursor now seamlessly teleports across the screen edges in Orbit mode, ensuring uninterrupted navigation.
- Interactive Scrim Lights Preview: A new interactive preview in the customization panel for Scrim lights, enhancing user experience.
- Bug Fixes: Addressed orthographic mode light positioning issues, fixed Orbit mode navigation problems, and eliminated multiple minor bugs for increased stability.
v1.8.5 - 02/25/2024
- Logical HDRI Image Sorting: HDRI images now arranged in a more intuitive order.
v1.8.4 - 02/24/2024
- Gobo Texture Application Fix: Corrected issue with Gobo texture application in older Blender 3 versions.
- Orbit Positioning Mode Enhancement: Improved behavior for retrieving orbit positioning mode.
- New HDRI Light Textures: Addition of several new HDRI light textures.
v1.8.3 - 02/24/2024
- Fixed a bug that prevented light gizmos from being retained across Blender sessions.
v1.8.2 - 02/23/2024
- Bug Fix: Issue with incorrect last adjustment mode retrieval corrected.
v1.8.1 - 02/22/2024
- Fixed a critical bug causing unexpected resets in light-to-object proximity.
v1.8.0-Beta - 02/22/2024
- New Visual Representations for Positioning Modes: Redesigned gizmos for Reflect, Orbit, and Direct modes for intuitive use and better aesthetics.
- Enhanced User Experience: Press 1, 2, or 3 for instant activation of Reflect, Orbit, and Direct modes.
- Quick Adjust Feature: Allows temporary Light Adjusting mode with a simple left mouse click (and drag) on any gizmo for swift light manipulation.
v1.7.8 - 02/18/2024
- Hide Viewport Overlays: Automatically hides overlays in light adjusting mode for a clearer view, toggleable in settings.
- Minor Improvements: Enhanced light auto-positioning algorithm for improved performance.
v1.7.6 - 02/15/2024
- Orthographic Mode Fix: Temporary solution for issues in orthographic mode.
- Viewport Text Hints: Option to disable viewport text hints added.
v1.7.5 - 02/13/2024
- Improved Positioning Mode Switching: Instant updates when switching modes.
- Renamed Positioning Modes: Reflect Mode and Direct Mode for clarity.
- Default Initial Positioning Mode: Option to set default mode in settings.
- Adjust Light Shortcut: Changed to TAB key from F10.
v1.6.9 - 12/03/2023 (Testing Release)
- Positioning Modes: Buttons 1, 2, 3 for mode change.
- Spacebar Functionality: Switch modes with the Spacebar.
- Adjust Light (F10) Enhancement: Remembers last used mode.
v1.6.1 - 11/30/2023
- New Positioning Mode - Normal: Perpendicular light positioning.
- Spacebar to switch positioning modes.
v1.5.9 - 11/29/2023
- Bug Fixes: General improvements for smoother experience.
- New Animated Vegetation Gobos: Introduction of 14 beta gobos.
v1.5.6 - 11/28/2023
- Bug Fixes: Several issues addressed.
- Performance Improvements: Enhancements for smoother performance.
v1.5.4 - 11/26/2023
- Gobo Functionality Improvements: Bug fixes and enhancements.
- Increased Stability: Under-the-hood improvements.
v1.5.1 - 11/24/2023
- Critical Performance Bug Fix: Important update for optimal performance.
v1.5.0 - 11/23/2023 (Early Access)
- Light Customizations: New feature in developmental stages.
- Animated GoBos: Introduction of a basic form of animated gobos.
v1.4.4 - 11/19/2023
- Auto Light Visibility Toggle: Enhanced control over visibility.
- Manual Ground Level Setting: Flexibility in ground-level adjustments.
- Duplicate Light Option: Quick light copying and adjustment.
- Improved Preferences Access: Direct access for easier customization.
v1.3
- Custom Emission Node Improvement: Enhanced control and feathering.
- Early Access to New Light Types: Parabolic and octabox lights.
- UI Enhancements: Smoother light mode switching and texture use.
v1.1.0
- Quick Light Constraining: Simplified light target setup.
v1.0.8 - 11/19/2023
- Temporary Light Hide Feature: 'H' key to temporarily hide lights.
Sales | 400+ |
Downloads | 4 |
Customer Ratings | 23 |
Average Rating | |
Dev Fund Contributor | |
Published | 7 months ago |
Blender Version | 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0 |
License | GPL |
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