by Balázs Menyhárt in Models
Different sort of light-bulbs for any purposed renders like close-up renders.The objects are scaled as real world sized dimension.
The objects:
light_bulb_a.001 : vertices: 14597 , faces(only quads): 14565 , objects: 5
light_bulb_b.001 : vertices: 2682 , faces(only quads): 2666 , objects: 2
light_bulb_c.001 : vertices: 2244 , faces(only quads): 2170 , objects: 2
The meshes support to use sub-division surface modifier on them.Overall this model collection has 3 separated blender files and overall 9 objects and each main objects have their own texture sets (material).
Textures have 4K resolution and contain:
Alpha: 8bit png, grayscale (non-color data) -where glass material is locatedBaseColor: 8bit png, sRGBMetallic: 16bit png, grayscale (non-color data)Roughness: 16bit png, grayscale (non-color data)Emission: 8bit png, sRGB
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3d-lightbulb Lightbulbs