Layered Materials

Stéphane in Surfacing


Layered materials is a growing library of procedural materials and smart layers

Simply add dirt, snow, mud, scratches, dead leaves, puddles, rain effect ... alien parasite and much more on your materials whether they are procedural or image textures.



A WORKFLOW  DESIGNED WITH SIMPLICITY IN MIND

MASKS

Layered materials comes with 11 masks which you can use to adjust exactly where you want the layer to appear or not.

With the vertex paint mask you can paint your mask directly on the mesh using the color black in the vertex paint mode (no need for UV unwrap as it use the vertices instead of an image) :


Let's take a look closer to some of the 49 layers with the...

...SCI-FI LAYERS

Alien parasite :

Bloated parasite :


NATURALS ELEMENTS LAYERS

Puddles (it will adapt to the height map of the base material) :

Rain (on objects, windows) :

Incandescence 🔥 and Frost ❄ :


PROCEDURAL MATERIALS

Layered material is packed with 20 high quality procedurals materials wich you can use as a base :



BONUS : VOLUMETRICS

LM comes with 5 volumetrics that you will be able to drag and drop directly into your scenes like this stylized candle fire below :


TOOLS

The asset library comes with 2 tools :
  1. Randomize per object node : With these node you will be able to randomize values, or the color of different objects with the same material in order to create variety.
  2. Height map mixer node : With the layers you can directly connect the displacements together, but you will probably need to generate a new height map with all the layers you want.


    Here is an overview list of the library :



    So, in brief what's inside :

    An asset library containing more than 90 nodes ready to be combined, with procedural and PBR materials :

    V2.0 change log :

    New layer :

    Burning object


    New procedural materials :

    Hammered steel

    Old steel

    Pisé – French earth wall

    Old wood floor

    Wood floor

    Stone field

    Flagstone

    Chimney smoke (volume)

    Cooking smoke (volume)


    New tools :

    Mix material - Cliff

    Mix material - Height

    Mix material - Noise

    Mix material - Area


    Major improvements on :

    Camp fire

    Fire tornado

    Torch fire

    Candle fire

    Snow

    Dust


    Minor improvements on :

    Brown rock

    Ground fog

    Sand


    V1.0 :

    Procedural materials
    13
    Volumetrics
    5
    Layers
    48
    Masks
    11
    Tools
    2
    $20

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    Details
    Sales 10+
    Dev Fund Contributor
    Published 6 months ago
    Software Version 4.3, 4.2, 4.1
    Render Engine Used Cycles
    License Royalty Free