Japanese School Desk & Chair - Pbr Assets (4 Types) + Demo Scene

by +9 in Models


JapaneseSchoolDeskChairAssets_@plusq

├textures

│├JpnSchool_WoodFloor_BaseColor.jpg

│├JpnSchool_WoodFloor_Normal.jpg

│├JpnSchool_WoodFloor_Roughness.jpg

││ texture for floor

││

│├schoolDC_Metallic.png

│├schoolDC_Normal.png

│├schoolDC_Roughness.png

│└schoolDC_var01_Color.png

texture for desk and chair

├###How_to_sets_exposure###.png

There is no way to save the exposure values for each camera by default.

You have to manually change the exposure values when switching cameras.

Here is a note on how to do it.

├JpSchoolDeskChair_Assets.mtl

Material information data for obj file

├JpSchoolDeskChair_Assets.obj

obj format 3D mesh data of assets

├JpSchoolDeskChair_Assets_(2_8+).blend

blend format 3D data of assets

├JpSchoolDeskChair_DemoScene_(2_8+)_cycles.blend

Sample scene for blender 2.8 to 2.92 (Optimized for cycles)

├JpSchoolDeskChair_DemoScene_(2_8+)_eevee.blend

Sample scene for blender 2.8 to 2.92 (Optimized for eevee)

├JpSchoolDeskChair_DemoScene_(2_93+GeometryNodes)_cycles.blend

Sample scene for blender 2.93+ (Optimized for cycles and GeometryNodes)

├JpSchoolDeskChair_DemoScene_(2_93+GeometryNodes)_eevee.blend

Sample scene for blender 2.93+ (Optimized for eevee and GeometryNodes)

└readme.txt

info

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We love blender!!


+9 @passo1031

https://www.artstation.com/plusq

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Sales 40+
Published about 3 years ago
Blender Version 2.8, 2.81, 2.82, 2.83, 2.9, 2.91, 2.92, 2.93, 3.0, 3.1, 3.2
Render Engine Used Cycles, Eevee
Misc Data Uvs-Unwrapped, Normal-Mapped, Textured
License Royalty Free
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