Stacks
JD Stacks
Geometry node setup for stacking objects
Objects are stacked along X axis.
You can randomize rotation, scale, offset, add spacing between objects.
If you wish to apply a modifier to an object or use in combination with other modifiers, remember to check 'realize instances' checkbox.
If you need help or have a feature request for future update - just message me : )
Installation:
Place "JD_Stacks_v1.0.blend" file in your asset's folder - then drag & drop from Asset Browser onto any mesh object in your scene.
Alternatively, just append node group from original file, apply Node Groups modifier to an object and select "JD Stacks v1.0" node tree.