Japanese Modern House - Tyo-Fs02
This is a complex model of a modern Japanese house, consisting of many assets. All scales of objects are as close as possible to real ones and small changes were made to better optimize the model in 3D packages and engines.
= Info =
Modeled in Blender.
Textured in Marmoset Toolbag and Substance Painter.
Texture sets quality - 2048/1024/512.
There are plans to add a version for the Unreal Engine in the future - stay tuned.
For the curtain material, a free texture (CC0 license) from the Hippopx website was used.
When creating some of the materials, free textures (CC0 license) from the PolyHaven website were used.
The light bulb model along with textures (CC0 license) was downloaded from the PolyHaven website.
= Usage =
This model can be used in your games, visualizations and art.
= Included assets =
Electricity Meter Box - EMB-02
= Textures info =
number ofsets: 23 sets (resolutions – 2048, 1024 and 512)
pipeline: Metallic/Roughness PBR
normal mapformat: OpenGL (green channel is inverted)
number offiles: 117 textures in .png format, 2 textures in .tga format;
resolution: 2048x2048/1024x1024/512x512 pixels
texturetypes: _BaseColor(24), _Roughness(23), _Normal(21), _Metallic(12), _AO(16), _ORM(20),_Emissive(2), _Alpha(1)
= LODs info=
LOD0 – 107268 tris - 61040 verts - 23 texture sets - 26 materials
(ts - texture set; m - material)
= Archive content =
2048x2048 png images – 84
2048x2048 tga images – 2
1024x1024 png images – 23
512x512 png images – 10
.fbx files – 1
.obj files – 1
.mtl files - 1
.gltf files - 1
.blend file - 1
= Updates =
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Dev Fund Contributor | |
Published | 3 months ago |
Blender Version | 3.6 |
Render Engine Used | cycles, eevee |
Misc Data | uvs-unwrapped, low-high-resolution, normal-mapped, textured |
License | Royalty Free |
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