Jacob Anthro Dingo

by CMStudios in Models

3D model of a male Dingo that I named Jacob


  • Body Texture: 3840x3840
  • Head Texture: 3840x3840
  • Eye Resolution: 2756x2756
  • Underpants resolution: 3940x3940
  • Pant resolution: 3840x3840
  • Shirt resolution: 3840x3840


Mappings applied to tongue, nose, eyes, jaw ,mouth inside (Normal map, Heitgh, roughness map)


the model has rig (using B-Bones) with full face rig (shown in test video) 

the model has drivers for (eyes blinking, mouth, nose, breathing)


Mesh: (Body, eyes, tongue, teeth and clothes)

- Body Polygons: 19398

- Polygons of all clothes : 13688


The model is being rendered in cycles (With some post-processing settings)


The model contains 19 Fur divisions (Hair Particle system)

(Body, mouth, head, eyes, tail, etc...)


The model is native to Blender 3.2

Dev Fund Contributor
Published 12 days ago
Software Version 3.2
Misc Data uvs-unwrapped, rigged, low-high-resolution, normal-mapped, textured
License Royalty Free
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