Final render is influenced by the compositor setup you can see above. Each camera has a bit different values, or some nodes are just turned off. Please, if you won´t get the exact results as I, try to play a bit with compositor, or just send me a message and I will try o instruct you.
|Published||over 1 year ago|
|Software Version||2.8, 2.81, 2.82|
|Render Engine Used||Octane|
|Misc Data||UV's Unwrapped, Textured|
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