Industrial Aov Connector

Roland Vyens in Addons


Robust And Powerful AOV Output Tool, supports light group, intelligent denoise, converts data for nuke, and more. Build for professional compositing.

For 中文介绍 and source code go github https://github.com/RolandVyens/Industrial-AOV-Connector

The github version is the same with blendermarket version, feel free to get this plugin from github. But I will be extra grateful if you buy this plugin. 

=========================

Overview:


Supports blender 3.3 - newest by now (2024.11.14)

Supports material based aovs and light group based aovs, also can do hybrid. Supports multiple Viewlayers from scratch. This plugin can make output nodes automatically for you, intelligently make denoise nodes based on the outputs' type, convert position/normal pass to nuke standard passes (fusion and ae can also use in theory). After version 2.1, the plugin can output hi-res anti-aliased z and p channel, and a fake deep channel.

Update Log:

Restart Blender After Update From Older Version

**Update Log:**

2025.1.1: version 3.0.0

1. Added toggle for whether deleting all nodes in compositor or not when cooking node tree

2. Added gap offset setting for arranging node, to prevent too wide node interval

3. compositor N panel UI toggle (yes now you can show the plugin in compositor)

4. custom name suffix function, which can add custom string after file path when generating nodes. including auto-replacable tags when rendering

5. auto set data layer sample count, when generating nodes in advanced mode, auto set data layers' sample override for faster rendering

6. better crossplatform compatibility

7. optimize file folder and naming structure

---

2024.11.14: version 2.5.0

- Fixed some bugs.

- Continued optimizing the UI and added more customization options.

- Added reference position output (Pref), which requires using an independent data layer in advanced mode, and utilizing layer material override.

- New data channel naming for better clarity, with unified types (the old naming convention is also available in settings for switching).

=========================

Features:

  1.  Now only support exr fileoutput. The ability to seperate color and data passes into 2 separate files, or further split Cryptomatte into 3 separate files, or output to 1 single file. If seperated then it's able to use 16bit exr for color (better "Pragmatism" option, color aovs use 32 bit is a waste, but you can still choose 32 bit)
  2. Can build nodetree for all viewlayers at once, or only buid or update current viewlayer's nodetree.
  3. Can output to renderpath or each outputs' subfolder(based on blender render path)
  4. Can choose whether to use Denoise nodes or not


      5.  Auto arrange nodes generated in compositor

      6. One click remove useless default render output files (Optional)

      7.  In blender data conversion for nuke standard passes

       8. Ability to output an artistic depth channel, depth that normalized to 0-1




$10

Have questions about this product?
Login to message

Details
Sales 20+
Dev Fund Contributor
Published about 1 year ago
Software Version 4.3, 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3
Extension Type Add-on
License GPL