Humpback Whale | Vfx Grace

by VFX Grace in Models


 🔸Please be sure to select the appropriate license before purchasing. Improper license will be deemed invalid and constitute an infringement of the copyright of VFX Grace.

 🔸If you have any questions about our licenses, please feel free to contact us, and we are glad to provide any useful information.

Introduction

This is a high-quality humpback whale model with multiple 4K maps, riggings and 2 animations. It comes with realistic material effects created in Blender, muscle structure and oral cavity. This model is made with Blender and Cycles renderer at real-world scale.

Description

It consists of the body, baleen, pupils, sclerae, jaw and parasites.


Polygons

Body: vertices 46,292; polygons 46,256

Baleen: vertices 1,229; polygons 1,072

Pupils: vertices 1,092; polygons 1,152

Sclerae: vertices 964; polygons 1,024

Jaw: vertices 2,658; polygons 2,656

Parasites: vertices 76,183; polygons 75,400

Total: vertices 128,418; polygons 127,560


Project Format

There is a Blender project and an OBJ file without rigging or animation.


Size of Maps

JW0N7O0A_Megaptera_Body_BaseColor.png, 4096*4096

JW0N7O0A_Megaptera_Body_Normal.png, 4096*4096

JW0N7O0A_Megaptera_Body_Roughness.png, 4096*4096

JW0N7O0A_Megaptera_Body_Specular.png, 4096*4096


Rigging

With fine controllers, postures and animations are easier to create, the features are as follows:

root controls the entire model.

CTR_torso controls the center of gravity.

CTR_hip controls the rear spine.

CTR_spine.006, CTR_spine.005, CTR_spine.004, CTR_spine.003… are FK controllers of the rear body.

CTR_chest controls the front spine.

CTR_spine.007, CTR_spine.008, CTR_spine.008… are FK controllers of the front body.

CTR_head controls the head.

CTR_ROT_tail controls the tail.

CTR_jaw_master controls the jaw.

CTR_nose_open_close controls the expulsion of air through the blowhole.

CTR_eye.L and CTR_eye.R control the eyes.

CTR_chin.002, CTR_chin.001, CTR_chin… control the abdomen.

And more ...


Animation

Unlooped Diving animation at 30 fps, frame range 0-200 frames

Unlooped Swimming animation at 30 fps, frame range 0-220 frames

FeatureThe model is in meter units at real-world scale.The model can be rendered in the current project directly.Features "The model is in meter units at real-world scale.
The model can be rendered in the current project directly.

Choose a product version:

  • $149 Individual License

    🔸individual with annual revenue ≤ $150,000; 🔸May not be shared with any individual or entity

  • $447 Team license

    🔸Available to everyone within the entity; 🔸May not be shared with any other individual or entity; 🔸This license is only valid if the entity's annual revenue does not exceed $2 million; 🔸If the entity's annual revenue exceeds $2 million, please contact us to purchase the corresponding license.

Published 12 months ago
Blender Version 3.6
Render Engine Used Blender-Internal
License Royalty Free
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