Humanoid Robot
|| Humanoid Robot with FK and IK Rig ||
*** MAIN ***
- Originally created with Blender
- This model can be used in commercial projects and there is no requirement to give credit
- There are 2 .blend files, one with FK Rig and the other with IK Rig
- The Polygon & Vertices totals represent the mesh without subdivision
- Polygons/Vertices: 12,188 / 12,190
*** SPECS ***
- In the IK version you can choose to switch arms and/or legs to FK and you can add/hide elements from the armature data panel (e.g: you can choose to hide FK bones of the legs/arms)
- No add-ons or plug-ins needed for the .blend files
- The mesh has a clean geometry based on loops & 'only' quads
- The mesh can be subdivided according to your needs, subdivision surface methods like Meshsmooth or Turbosmooth are perfectly working
- No creases are used so the subdivision can be done exactly in the same way in any other 3D Software
- The Preview image is rendered using the Eevee rendering engine
- The .blend files are ready to render exactly like the preview image
Dev Fund Contributor | |
Published | 2 months ago |
Blender Version | 4.0 |
Render Engine Used | Eevee |
Misc Data | Rigged, Low-High-Resolution |
License | Royalty Free |
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