Human Eye

by GoVi in Models

Model Info:

Game ready.

Modeled and animated  in Blender. 

Quads: Sclera 512. Eyeball 512.

You can animate the aperture of the pupil with shape keys. There are two. Just maximum and minimum aperture of the pupil.

Textures Info:

1K PBR textures hand painted in Substance Painter.

Three different iris colors: blue, green and brown.

Normal maps DirectX and OpenGL.

Height maps.

Packed texture that includes Metallic, Roughness and Ambient Occlusion.


blend, fbx, obj, mtl, usdz.

Dev Fund Contributor
Published about 1 year ago
Blender Version 3.5
Render Engine Used Cycles
Misc Data Uvs-Unwrapped, Animated, Normal-Mapped, Textured
License Royalty Free
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