Human Eye

by GoVi in Models


Model Info:

Game ready.

Modeled and animated  in Blender. 

Quads: Sclera 512. Eyeball 512.

You can animate the aperture of the pupil with shape keys. There are two. Just maximum and minimum aperture of the pupil.


Textures Info:

1K PBR textures hand painted in Substance Painter.

Three different iris colors: blue, green and brown.

Normal maps DirectX and OpenGL.

Height maps.

Packed texture that includes Metallic, Roughness and Ambient Occlusion.


Formats:

blend, fbx, obj, mtl, usdz.

Dev Fund Contributor
Published 10 months ago
Blender Version 3.5
Render Engine Used cycles
Misc Data uvs-unwrapped, animated, normal-mapped, textured
License Royalty Free
Have questions before purchasing?

Contact the Creator with your questions right now.

Login to Message