Procedural Honeycomb Generator

by Gizmo Cinematics in Modifier Setups


Honeycomb Generator creates you a geometrically correct array of honeycomb cells, from a zero vertex starting point. It uses several geometry-nodegroups within a sophisticated modifier stack.


All measurements and adjustable parameters are according to and within the boundaries of reallife sized Honeycombs. Of course you can override the mesh size by an intergrated scaling option.


The generator was developed during production of my cinematic HONEYCOMBwhich gives you a good example of how it can be used.


Content:
Object                    "Honeycomb"
Geonodegroup    "Hexagon_Base_Shape"
Geonodegroup    "Cell_Shape"
Geonodegroup    "Cell_Array"
Geonodegroup    "Inperfections"
Geonodegroup    "Scaling"


E-Mail Support:
[email protected]

Sales 40+
Dev Fund Contributor
Published almost 2 years ago
Blender Version 3.0, 3.1
License Royalty Free
Have questions before purchasing?

Contact the Creator with your questions right now.

Login to Message