Hdri Collection 1 - 23 Studio Lights, Lamps And Softboxes
Where are the alpha textures?
They are burned into the EXRs in the alpha channel, so please check your rendering software on how to use that extra channel so that there are no black borders around the lights.
Is there a difference between the compressed and original EXRs?
I included the original heavy file-size EXRs for consistancy reasons and if you feel insecure about using compressed ones.
There is no visual difference between the two: the compressed versions use DWAB compression at level 45 and are much lighter in storage and usage. Don´t be afraid of using them and you can safely ignore the original ones!
Choose a product version:
Customer Ratings | 1 |
Average Rating | |
Published | 11 months ago |
Blender Version | 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0, 2.93, 2.92, 2.91, 2.9, 2.83, 2.82, 2.81, 2.8, 2.7x, 2.79, 2.78, 2.77, 2.6x |
Render Engine Used | arnold, blender-internal, cycles, octane, vray |
License | Royalty Free |
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Tags:
lights, hdr, hdri, panorama, summer23, hdri-studio-lighting, led, Studio, winter24, hdri-studio, exr, lamps, photorealism, Studio Lighting, spring24, softbox, bfcm24, summer24, 32bit, bfcm23