Hand Figurine

by Ocstard in Models


Cartoon Hand

|| MAIN ||

Originally created with Blender

The mesh totals represent the model without subdivisions

Polygons/Vertices: 2,098 / 2,100


|| SPECS ||

This model has a clean geometry based on loops and 'only' quads

The model can be subdivided according to your needs, subdivision surface methods like Meshsmooth are perfectly working

The Preview image is rendered using the Eevee rendering engine

No third-party renderer or plug-ins needed

Dev Fund Contributor
Published about 2 months ago
Blender Version 2.9
Render Engine Used Eevee
Misc Data Uvs-Unwrapped, Low-High-Resolution
License Royalty Free
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