Hand Figurine
Cartoon Hand
|| MAIN ||
Originally created with Blender
The mesh totals represent the model without subdivisions
Polygons/Vertices: 2,098 / 2,100
|| SPECS ||
This model has a clean geometry based on loops and 'only' quads
The model can be subdivided according to your needs, subdivision surface methods like Meshsmooth are perfectly working
The Preview image is rendered using the Eevee rendering engine
No third-party renderer or plug-ins needed
Dev Fund Contributor | |
Published | about 2 months ago |
Blender Version | 2.9 |
Render Engine Used | Eevee |
Misc Data | Uvs-Unwrapped, Low-High-Resolution |
License | Royalty Free |
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