H2o-Gpu Ocean Shader

by Pequod in Materials, Shaders, Textures

to implement this shader to your project do the following:

1. Press file then select Append:

2. Choose H2O blend file and select materials:

3. Select H2O.

4. Have fun!


NoteThe Ocean modifier is needed for accurate water simulation and displacement, however, you can use the vanilla version of the shader with the default noise variations if you want a flat water surface. 

This product includes one main project/H2O.blend file contains the default shader & two different presets as separated .blend files including two 4k HDRIs.

...If you are a beginner feel free to ask me anything!

Recommended GPUs:

NVIDIA: GTX 1050TI/1060.. and above

AMD: Rx 470/480.. and above

of course, you still can use older GPUs with minor render times increase depending on the GPU used.

Sales 70+
Dev Fund Contributor
Published over 2 years ago
Software Version 2.8, 2.81, 2.82, 2.83, 2.9
License Royalty Free
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