Gym Treadmill
Documentation:
Treadmill - Perfect for Gym and Fitness Scenes
This documentation will guide you through the use and customization of the Treadmill model, designed for fitness and gym scenes.
Product Overview
The Treadmill model is a detailed, stationary object with no moving parts or animated textures. It is ideal for adding to fitness environments as a static prop. Optimized for visibility from all angles and distances, the treadmill fits seamlessly into gym renders or workout visualizations.
Included Components
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Mesh:
- Treadmill
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Texture Sets:
- 4K and 2K Textures (Albedo, Metallic, Roughness, Normal, Height, Emissive)
Features and Specifications
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Stationary Design:
- The treadmill is a fixed object with no moving parts, making it perfect as a static prop in your fitness scenes.
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High-Resolution Textures:
- Includes 4K and 2K texture sets, ensuring high-quality visuals for any render, whether in close-ups or distant shots.
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UV Unwrapped:
- The model is UV unwrapped with vertex colors, making it easy to apply custom textures and adjust colors.
Usage Instructions
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Importing the Model:
- Open Blender, and go to File > Import > (select file format) to import the Treadmill model into your scene.
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Applying Textures:
- After importing, use the Material Properties tab to apply the provided 4K or 2K textures depending on your resolution needs.
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Customization:
- Utilize the UV unwrapped mesh to easily adjust textures or modify the model's appearance to fit different environments.
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Rendering:
- Set up lighting and rendering using either Cycles or Eevee to highlight the detailed textures and materials. The treadmill's static design ensures high-quality results for both close-up and wide-angle shots.
Compatibility
The Treadmill model is fully compatible with Blender and works well in gym visualizations, fitness animations, and workout scenes. Its detailed design and high-quality textures make it ideal for both professional and personal projects.
Support and Resources
If you encounter any issues or have questions, feel free to contact us via Blender Market’s messaging system. We also provide tutorials and additional resources to help you get the most out of this model.
End of Documentation
Dev Fund Contributor | |
Published | 3 months ago |
Blender Version | 4.2, 4.1, 4.0, 3.6, 3.5, 3.4, 3.3, 3.2, 3.1, 3.0 |
Render Engine Used | Cycles |
Misc Data | Uvs-Unwrapped, Low-High-Resolution, Normal-Mapped, Textured |
License | Creative Commons |
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