Growing Fruits - Geo Nodes Curve Asset Pack

by Cheuqs in Modifier Setups

GROWING FRUITS ANIMATED ASSET PACK A fully customizable set of realistic growing fruits on curves!

Pack of 6 growing fruits including Blueberries, cherries, grapes, raspberries, strawberries and olives. All are 100% animatable from an unripe fruit to fully ripe with values that change the growth, rotation, randomness and color change

Some examples

HOW TO USE - All the geo nodes and materials are setup to be animated and rendered with ease, rotation, growth, scale, and color settings are all on the geo nodes side panel named accordingly - Every fruit is based off of a Bezier curve so you can draw any shape of make a branch or even just have 1 vertice/curve point and it will generate a single bunch of that fruit (Keep in mind the bigger the curve the less performance) - If you are more advanced in geo nodes or just want to learn more on the node systems, all the nodes are framed/grouped and named for easy adjustments if the presets don't fit your needs Things to keep in mind

- All the systems are built off instancing so you may have some fruits intersecting, there is a fix though. All you need to do is adjust the rotation of whatever is intersecting or move the curve around a bit and see what works (can also change camera angle) - Some Fruits run better than others, some fruits like the strawberries and raspberries are the most intensive as they are the most dense and have instancing on the fruit, I found that they still render at a reasonable time though (nothing is realized in the nodes) - All materials are custom made procedurally in blender and leaf textures are generated through Midjourney (not 100% realistic leaf patterns) - When rotating the curve in edit mode will change rotation of all the berries and stems, if rotated in object mode the whole system will rotate together

Sales 200+
Customer Ratings 5
Average Rating
Dev Fund Contributor
Published about 1 year ago
Blender Version 4.1, 4.0, 3.6, 3.5
License Royalty Free
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