Please watch the INSTRUCTIONS VIDEO...
- Vector ... for your custom texture-mappings
- Normal ... for your custom normal/bump maps
- Roughness ... set the overall roughness of the surface
- examples: 0.05 = polished, 0.5 = raw
- Pits ... add imperfections (especially nice looking on polished granite)
- Crystals ... add shiny/reflective flecks (especially nice looking on raw granite)
- 5 Colors ... customize to match the type of granite you need
- BONUS: Raw Stone Displacement ... quick and perfect look for "adaptive micro displacements" in Cycles
|Dev Fund Contributor|
|Published||over 4 years ago|
|Blender Version||2.8, 2.81, 2.82, 2.83, 2.9, 2.91|
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