Godzilla Skeleton

by HuyKhoi2407 in Models



Godzilla Skeleton Fossil

  • Two versions: Posed skeleton & Collapsed Skeleton.
  • Multi-LODs: LOD0 - 510768 polygons, LOD1 - 165438 polygons, LOD2 - 43975 polygons
  • Three material version: New bone & Ancient fossil
  • 4 udim overlapping UV mapping: Skull, Spine, Spike and Arm&Leg.
  • Texture maps resolution: 4096x4096 (include Substance Painter file for export other resolutions and modify detail) include: Base color map, Roughness Map, Normal map, Occlusion map.
  • Suitable for both raytracing render and realtime render.
  • The demo animation video rendered by Eevee realtime engine and images rendered by Cycles raytracing engine (Blender 3.6).
  • If my product not as good as you expected, please send me a message for feedback so I can give you a warranty and improve the quality of the store. Thank you very much!

Dev Fund Contributor
Published about 2 months ago
Blender Version 4.2, 4.1, 4.0, 3.6
Misc Data Uvs-Unwrapped, Low-High-Resolution, Normal-Mapped, Textured
License Royalty Free
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