The gavel of the law
This judge gavels are modeled for television or games. Created in Blender and textured in Substance Painter.
The hammer and the paragraph are separate objects with their own texture.
All textures and lights are stored directly in the Blender file. You will receive a ZIP file with the following content:
The complete scene consists of over 100k triangles for the High Poly Model.
The low poly model consists of just over 6k triangles.
|Dev Fund Contributor|
|Published||3 months ago|
|Render Engine Used||cycles|
|Misc Data||uvs-unwrapped, normal-mapped, textured|
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