Garden Kiosk Outdoor Pavilion 1

by francescomila in Models

PBR, UV-unwrapped, Textured Garden Kiosk, Outdoor Pavilion (#1 in my collection) 3D Model, with PBR materials, textures, and non overlapping UV Layout map provided in the package.


Made in Blender 3D (Cycles materials) and in 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats; rendered in Cycles (Blender 3D 2.77).


Formats included: 3DS, FBX, OBJ, uasset (Unreal 4, migrated folder; see preview images), unitypackage (Unity 5, with Metallic Workflow Standard Shader materials and textures; see preview images); scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colours); other: png with Alpha (non-overlapping UV layout map); jpg (PBR, UV-mapped textures).


1 Object (mesh), 1 PBR Material (in both Blender Cycles and 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map provided in the package; see preview images); UV-mapped Textures.


PBR colours and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion; main render made in Blender 3D + Cycles using these PBR colours and/or textures with a Material Node scheme provided in the blend scene (see preview images).


UV Layout maps and Image Textures resolutions: 1024×1024; PBR Textures made with Substance Painter 2.


Polygonal, QUADS ONLY, NO POLES, 30121 vertices, 29891 faces (59782 triangles).


Real world dimensions (the object is 7 meters tall, 6x6 meters diameter); scene scale units: meters, in both blend and max scenes.


Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX).


Textures are stripped in the 3DS MAX scene.

IMPORTANT --- Main rendering made in Blender 3D + Cycles using an HDR Environment Texture Image which is NOT provided in the package!

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